There's a whole lot of gnashing of teeth going on out in the interwebs, and I'll admit to having posted once or twice in a couple of forums, and posted a few tweets about the release of the character builder. And the other DMs in our group and I are having a conversation about what the new builder means for our home game, with it's handful of house rules that impact character creation.
This page is a shared work space in which Bryan, Tom, and John can work to hash out a shared set of house rules for a shared-world campaign.
The basic idea is that we take turns DMing our own material in a shared campaign that retains continuity for the players. That will mean having a set of shared house rules and campaign information, which this part of the site should facilitate.
I'm not doing a whole lot of DMing at the moment, but I have some planning to do -- in a few months I'll be taking over the main group's game and trying to figure out what to do with a group of 7 very good players that will take them from level 21 to 26. That's right, Epic Level play.
One of the things I really spent a lot of time thinking about while traveling to and from DDXP was some of the frustrations I have with the way our current game plays. We seem to be playing only a part of the game, not really enjoying the full, deep experience of playing D&D.
The parade of the geeks has started -- we're trickling down from our hotel rooms and in off the street to kick off the convention. I was surprised, walking up to the registration table, to see that only a few of the games are sold out yet. I hope that just means people are coming to the con without having preregistered.
Is it a bad sign that Tom and I were the first ones to register this morning? Are we desperate nerds, or just early rising nerds?
I have two sessions left in my current minicampaign, the Deadmen. Once that ends, it's my turn to be a player again, and this time the campaign will start at level 16.
I can't imagine trying to whip up a couple of 16th level characters in such a short amount of time without the character builder. Even with it, it can take a while if you're really thinking about your choices.
Stealing time for a quck update. Having a great day. Knocked the first round of the goodman tournament out of the park. Now we are half way through a double length LFR adventure.
We got here early, people are starting to flow in and get ready to play. I'm totally twitchy with anticipation. On the inside. On the outside.... Well... I need more coffee.